﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Quality_Calculator.Skills.Generics
{
    class Observe : SkillBase
    {
        public Observe()
        {
            Name = "Observe";
            CpCost = 14;
            Icon = global::Quality_Calculator.Properties.Resources.Observe;
        }
        public override void SpellEffect(Synthesis synth)
        {
        }
    }
}
